As any significant honors show draws close, there’s always a clamor for introducing fresh award types to honor unsung work and satisfy the spirits of fans with niche passions.
Another commentator has already made for a horror game category. That would be fantastic. So would tabletop games, this being someone's personal cause. Yet I need to apologize in advance for pushing forward since similar to single-minded supporters, I possess a compelling case supporting my request remains most pressing above others. Here's the proposal: It's essential to create an award type for logic-based games.
The Genre Classification Challenge
Categorizing art by genre defies precise measurement; it remains highly personal, and typically generate discussions resulting in unclear classifications. It's understandable that movie academies avoid this approach. Yet it remains a necessary evil within the realm of interactive entertainment, which are so diverse they barely qualify as a single art form.
For the full spectrum of interactive entertainment excellence to gain proper attention, and to ensure all game types to compete fairly, specific award classifications remain vital.
Present Award Structure
Prominent interactive entertainment events currently feature genre categories for Action-oriented games, Adventure-action titles, RPG experiences, Combat games, Simulation and strategy titles, plus athletic and racing experiences. Between them, these award types successfully include a lot of ground, allowing placement for most games within them.
Different situation exists for brain-teasing titles. No suitable classification appears to put them. Think about these outstanding current releases, each quite distinct: building puzzles from a specific release, intense tile-matching of another game, and the sweetly sociological logic puzzles in another game. Which classification works between these six categories? Nowhere, that’s where.
Acknowledgment Issues
Many instances occur excellent brain-teasers released every year that have no home at major award shows, if they accidentally match classification types such as Handheld titles, VR/AR Game, and the highly challenging Indie races.
- A renowned logic title got overlooked completely during that awards season
- Another imaginative release was excluded in 2019
- Well-received sorting experience got ignored that year
- Just some logic titles barely qualified for independent or mobile categories
Value of Brain-Teasers
These are often modest productions, yet the craft of the puzzle game is of massive significance. Well-known matching games rank among most engaged experiences globally maintaining this status for over a decade.
The iconic tile-matching title rivals famous sandbox experiences competing to become best-selling game of all time; it additionally competes for best game of all time. Logic titles represent cornerstones for gaming as medium, while interacting across multiple categories.
Proposal and Rationale
Logic titles wouldn't face this problem. It would be easy to populate a field of five with fascinating, diverse, deserving games every year with ease — or rather, with difficulty, because you’d have to leave so many good games out.
And to reiterate, these represent titles without proper classification in important events. Logic title developers function at the hard edge game development, developing some of the purest expressions within interactive entertainment. Comparable to cinema stunt performers, they merit acknowledgment. Don't make them wait generations.